Populates a <StrList> with the absolute paths for all this <Program> object's shader source files.
int32 GetShadersAbs( StrList p_slFiles )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<StrList> | p_slFiles | A pointer to a <StrList>. |
None published. Please look for an example in the Scenome Scripting Language code base.