Replaces this <Texture> object's current internal <Image> object with the <Image> object submitted by this function. The <Texture> object's existing <ImageList> is cleared and all existing <Image> objects are destroyed.
int32 ReplaceImage( Image p_oNewImage )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Image> | p_oNewImage | A pointer to the new source <Image>. |
None published. Please look for an example in the Scenome Scripting Language code base.