Provides script language access to C++ objects of this type.
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
int32 | GetMaterials | Populates a <NodeBuffer> with all the <Material> nodes stored by the <MaterialPaletteNode>, including <Material> nodes implemented by <NodeLink> nodes. |
int32 | GetPrograms | Populates a <NodeBuffer> with all the <Program> nodes referenced by all the <Material> nodes in the <MaterialPaletteNode>, whether or not the <Program> nodes or <Material> nodes are implemented by <NodeLink> nodes. |
int32 | GetResources | Populates a <NodeBuffer> object with all the Textures, <VariableNode> objects, and <Program> nodes to which any <Material> node in the <MaterialPaletteNode> is connected. |
int32 | GetTextures | Populates a <NodeBuffer> object with the <Texture> nodes to which the <Material> node in the <MaterialPaletteNode> is connected. |
int32 | GetUniforms | Populates a <NodeBuffer> object with the <VariableNode> objects to which the <Material> node in the <MaterialPaletteNode> is connected. |